The main optimization that is not in Call of Duty: Black Ops Cold War.Ĭlose other programs (especially CPU and RAM heavy programs like web browsers). Let’s see what can be done to make our gaming experience better. Many users have reported the same problems. If you are having Call of Duty: Black Ops Cold War performance issues, lag issues or low FPS, you are not alone. However, with options to reduce VRAM load and multiple upscaling options, there are ways to squeeze out 60 fps even on aging hardware like the GTX 1060.A Performance Guide for Call of Duty: Black Ops Cold War Potential FPS Boost Make no mistake, Call of Duty Modern Warfare 2 is demanding on your GPU. On the graphics front, there’s a large disparity between the lower two configurations and the higher two. The game benefits from more cores, however, so I recommend a quad-core at minimum, with six cores being ideal. Scalability is the name of the game, so you don’t need much to actually run Modern Warfare 2. At a minimum, the game calls for 2GB of video memory and four active threads, be those through Intel’s Hyperthreading or four physical cores on a first-gen Ryzen CPU. The benchmarks I’ll get to in the next section shed a bit of light on the resolutions the game is targeting, though. Each of the configurations gives you an idea about frame rate, but not resolution, which is the limiting factor in many cases. ![]() Call of Duty Modern Warfare 2 PC system requirements Activision BlizzardĬall of Duty Modern Warfare 2 comes with four sets of system requirements (similar to Marvel’s Spider-Man), but they’re a little vague. The game should do this automatically, but I recommend poking into the graphics settings and restarting shader optimization whenever you first load up the game and when you install a new graphics card driver. ![]() The important thing is to let Call of Duty Modern Warfare 2 compile shaders on your GPU. I left this setting on high, though you can bump it down a tick if you’re running into performance issues. Some reports say that it won’t work on GPUs without ray tracing hardware as well.įinally, shader quality. ![]() It can make a difference in the campaign, but I’m still recommending most people leave it off. If that’s not your jam, SMAA TX2 works, but it’s just as demanding as the filmic version.Īnother interesting setting to call out is water caustics, which seems to use some form of ray tracing to recreate how light refracts in water. It softens aliased edges, making them appear like they’re coming through the lens of a camera. Both combine SMAA with temporal super sampling (read our anti-aliasing explainer to see how these two approaches work), but the filmic version looks much better, so that’s what I recommend. Keep these settings high if you have above 4GB of video memory.įor anti-aliasing, you have the option between SMAA TX2 and “filmic” SMAA TX2, along with an associated quality level. Even at high texture quality, I pulled just over 5GB of video memory with these settings (much less than the recently released Uncharted Legacy of Thieves collection). Image quality mainly hinges on texture quality, level of detail, anti-aliasing, and shadow resolution. World motion blur is a hair more demanding, as is depth of field, but all three of these settings mostly come down to visual preference, not performance. Starting with the settings that don’t make a big difference, you can leave bullet impacts on (no difference in performance), as well as weapon motion blur. The downside is that a lot of the settings don’t represent a big difference in performance, which can waste a lot when trying to dial the game to what you like. Like Call of Duty Vanguard, you have a ton of bandwidth to optimize your performance, and a lot of settings to tinker with. That’s 38 settings, even before you get to any display settings or upscaling. ![]()
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